ENVIRONMENT ARTIST

- Must be highly creative who can work with variety of art styles

- Ability to design, model, texture, light world objects & environments

- Proficient in using Maya and Photoshop

- 3+ years of professional 3D artist experience.

- Fine arts background a plus.

- Must be a self-motivated team-player.

jobs@highimpactgames.com

 

ANIMATOR

- Excellent character, creature and mechanical animation skills

- Passion for true animation, no motion capture

- Proficient in in-game and cutscene animations

- Proficient in using Maya, Premiere, After Effects and Photoshop

- Who can work with programmers to implement in-game character animations

- 2D animation background a plus

- Lighting and Effect Animation skills a plus

- 3+ years of the industry experience.

- Must be a self-motivated team-player.

jobs@highimpactgames.com

 

GAMEPLAY PROGRAMMER

- Fluent in C/C++.

- Must be a very creative individual with good gameplay sensibilities.

- Must be able to create very fast, efficient code that is easy to read.

- Must be willing to refactor code when needed.

- Must have excellent communication skills and work well with programmers, designers and artists.

- 3+ years of experience in the video game industry.

- Experience with network gameplay programming a plus.

jobs@highimpactgames.com